/**
 * @file
 * @author  Tsin Smith <tsin.creator@gmail.com>
 *
 * @section DESCRIPTION
 *
 */

#ifndef __TSIN_LIBRARY_GAMEEVENT_HPP__
#define __TSIN_LIBRARY_GAMEEVENT_HPP__

namespace tsin {

        class GameRuntime;

        class GameEvent {
        public:
                virtual void init(GameRuntime &game) = 0;
                virtual bool trigger(GameRuntime &game) = 0;
                virtual GameEvent *handle(GameRuntime &game) = 0;
        };

}

#endif /* __TSIN_LIBRARY_GAMEEVENT_HPP__ */
